CAMPAIGN TWENTY-FOUR THE AMERICAS
New for T73
Noble House rules have
been added please take a look at these here.
New Spreadsheet
for the Renaissance has been created this can be found here and must be used
from now on.
Some
tinkering with the Religious
Order rules.
Im going back to standard
movement rules sigh as it is just taking too much time to rewrite these.
Please continue to give your orders in year chunks though The newly created spreadsheet
should help with this
New for T59
Paths to victory: There are several options open to a player when an NPN has been defeated
Dealing with hordes: Hordes can be dealt with a number of ways rather than just an outright battle. These are
You can also use a combination of the above. If the horde becomes
a FA or A, you can direct its attacks or its path of migration.
New for T57
Non-player rules update: Ive updated the NPN
rules to fit better with the Lords system. Please check them out.
New for T53
Restrictions on Royal Marriages: Due to the complications
arising from these rules only K, H or P leaders can benefit from a Royal
Marriage. Members of the Royal Family that have not come into play are not
considered eligible. Also, Primate, Order and Secret Empire positions are not
eligible for marriage bonuses. These are meant to be diplomatic arrangements
between sovereign states.
New for T52
East West Split: Im going to try to
split the East and the West parts of the game so that I can process the orders
quicker dont know if or how it will work yet but lets
see if itll happen
New for T51
No Orders: If I dont get any orders in for a
position and the player doesnt answer my emails then Ill put the position
back to a NPN and put aside the players cash (if any) until they pick it or
another nation up again.
New for T50
Request Royal Marriage: Used to ask a NPN
nation for a bride for one of your Princes or a suitor for one of your little
Princesses. Cost is 6AP, Charisma based. The leader doesnt have to be in the
NPNs capital but if he isnt then he needs to be in your homeland/capital.
New for T49
Naval Reaction and Blockade: Naval Reactions can
only occur when there is action in a Sea Zone that the fleet is based at. The
fleet has to be based from a port and not the Sea Zone. Also, the Reaction can
only occur when your own lands or those of an ally benefiting from a Defensive
Pact marriage bonus are attacked. It also applies to any merchant fleets you
operate through the Sea Zone in the case of piracy. Naval Blockades only work if your fleet is
based in the same Sea Zone as the target port and you spend all (every single
one) of your APs in the blockade. The fleet must be based from a port and not a
Sea Zone.
New for T48
The use of fleets for Reaction and mitigating
the effects of Pirates: My understanding has now changed since we GMs have had some
discussion on the list. The use of Reaction has been explained on the Wiki and
Patrol is no longer used in the Base Rules.
Reaction
Trade Route Escorts
Updated NPN and Primacy rules: Yep, been tinkering again but I feel a almost serene sense of satisfaction with my latest offering. See what you think.
Added the ability to hire mercenary captain when there is no mercenary company available: See the mercenary tables
New for T47
Improved cultivation at TL5: If a nation has reached the dizzy heights of TL5 than it can benefit from improved cultivation. You can Improve a cultivated homeland region from 2GPv to 3GPv, or any other controlled cultivated region from 1GPv to 2GPv. This is a level one megalithic construction.
New for T46
NPNS: Ive tweaked the NPN and Primacy/Order rules a
little to make them fit better with the 24 game. Ive also reduced their overall
RRV to make diplomacy easier.
New for T45
New Rivers: Ive added in some new possible rivers
onto the map. These are rivers that were once passable by light traffic
(remember Cogs cannot travel on rivers) and have now become silted up. You can
dredge a stretch of the river (along one region border edge) as a 0.5 level
project.
Gripes:
Agro as
conversion this has restrictions (see 2.11.5.3) which I will be enforcing
from now on.
Rivers can
only support light ships as far as I know Cogs cannot travel on rivers. This
also includes Cogs built for trade.
New Primates: We have two new Primate positions this
turn. Jumal Skyfather,
which is an Estonian god and the Coptic Church based out of Axum.
New for T44
Minor islands and City States: Ill be allowing minor
islands (Corfu, Jerba, Wight etc)
and city states to be used as locations from T44. Just let me know the
rationale behind why you want it separate and if reasonable Ill add it in.
Once they are created as locations, they obey all the rules of islands etc.
However, their Gpv cannot go above 0.
Flooding: The last few turns have seen a massive
increase in the amount of flooding that has occurred. It appears that the years
are getting warmer and wetter. As a result of this some of the minor rivers on
the map are once again becoming passable to river traffic.
Denmark: Following on from the Minor Islands stuff, you
can see that Denmark is now separated out to Jutland and Syaland
(Zeeland).
Announcements
and items of note
General Stuff: Please use my Paypal account (stephenbrunt@yahoo.co.uk)
for all Lords 24 payments. If you cannot use this facility then please let me
know and I will see what I can do about filtering US funds to my account. I may
also stop using the throneworld email address due to
the mass of spam Im getting!
Order Form: Please use the standard excel order form
from now on. Ill update the site with a link
to it next week when I get some time. This is important as it helps me process
the turn more quickly. THIS IS NOW MANDATORY.
Non-Payment: some of you still owe
me some cash. Although it may come as surprise that this is not my main source
of income, I see it only polite that you pay for the occasionally night out.
So, if youre under zero next turn Ill not process you orders.
Version 6: Lords 24 uses version 6 of the basic rules
The Map: The map now includes
India as well as Europe, Central Asia and Africa. Ive greyed out repeated
areas on the maps to make my life easier. However, this means some player
nations are split across more than one map. I may increase the size of the main
map but Ill have to think on this.
Tithes and Tribute: I think these are
automatically updated by the stats program, so no need to declare them in your
orders.
Control
of the Papacy and Religious Orders: In Lords 24 we will not always have
a player Pope (or Caliph etc for that matter) and the
following rules are used to determine which player faction controls the Popes
actions, Papacy Rules.
Ive also added some stuff about gaining support from their armies
How
to make your GM happy (PLEASE READ! REALLY!):
Please send any and all Lords24
correspondence to stephenbrunt@yahoo.co.uk
.
LORDS 24 WEB RESOURCES
The Lords Twenty-Four homepage is
at:
http://lords.throneworld.com/lote24/index.html
and
following the instructions on that page.
VARIOUS FEES AND
LEVIES
At the moment the turns cost $5
please pay up of you owe
We are using the latest v6.3.5
of the basic rule book that can be found here
http://lords.throneworld.com/players/loterule/rules.html
The Huron
Confederacy
(Open Empire)
Manusawara, Chief of the Huron
Chief Manusawara spent time with his nephew, the young Prince Monatan, trying to educate him in the affairs of the Confederacy. He was to be blessed with two young sons by his Iroquois wife Beanplanter during these years. It was left to Prince Meroe and Manasa to patrol the Huron borders. |
The Yokut Tibes
(Open Empire)
Soaring Eagle, Chief of the Yokuts
Chief Soaring Eagle respected
the beliefs of his ancestors but thought that the shamen had too much power in his nation. His
attempts to reduce their influence met with resistance from the Yokuts as
they were an extremely pious people. His health began to deteriorate in 1413
but he was still able to guide his young son Angry Bear in the affairs of the
tribes. Shadowed Canyon and Willow Creek were to meet with the Paiute in
Paviotso but could not come to any agreement on the terms of an alliance
between the two tribes. |
The Ute
(Open Empire)
Grey Wolf, Chief of the Ute
|
Grey Wolf oversaw the Ute
people with his wife White Dove at his side. The old warrior was blessed with
a young son, born in the autumn of 1412. The lands around Ute were cleared of
scrub and new fields of corn planted.
Black Buffalo would not be so content with the peaceful life and
travelled to Hohokam with his warriors to collect the warband of over five
thousand braves garrisoned there. Meeting with Little Wolf and Big Bear in
Moache, Black Buffalo handed over command of the Ute army to the more
experienced Big Bear. The Ute then attacked Hopi with their entire force of
fourteen thousand men. The Hohokam tribes had no warriors to defend their
lands but when it became clear that the Ute intended to enslave their people
they pulled together a force of three thousand warriors. This small warband
held the invaders off in the mountains for over a year before the sheer
numbers of the Ute finally took their toll. The Hohokam survivors fled for
their lives as the Ute ravaged their lands. The Ute were not without loses
though as Big Bear was cut down during the fighting in the mountains, leaving
Black Buffalo to continue the attack. The small city of Orabi was looted and
burned to the ground, leaving Hopi in desolation and forcing the Hohokam to
flee to Paiute. |
The Chimu Kingdom of Chanchan
(Open Empire)
Ninan Cuyuchi,
King of the Chimu
The royal highway was extended out of Maranga, through the mountain passes and on up to the fertile lands around Cuzco. It was then further extended from Cuzco onto Tiwanku. The lands around Chimu were already partially cleared when Ninan Cuyuchi laid out funds to complete the cultivation of the province. Ruling from Moche, Ninan Cuyuchi was blessed with another young son by his wife Cava Cusi. Leaving the fleet in Moche, Urcon gathered a force of nine thousand spears and set off to conquer Valdivia. The Moon Cultists proved a stubborn and difficult adversary despite fielding a force of only a third of Urcons numbers. For nearly three years Urcon fought a war of attrition against the Valdivians and it was this that finally saw them submit. The Chanchan forces were also severely depleted with only a thousand of Urcons men moving north to claim the jungles of Choco. Vicaquirao managed to gain the full support of Cuzco during these years as he spent his time in the Incan city. |
Chichen Itze
(Open Empire)
Soluc Teel, Chief of the Chichen Itze
Soluc Teel ruled from Maya and dispatched Sorus Teel, along with Pulunat and Kerunat, to gain the support from the tribes of Ulva. Syola Teel had returned to Maya from Popoluca to ensure the security of the kingdom. The last few expanses of wilderness in Yucatec were cleared back further as the province was further cultivated |
Zapotec
Mitla
(Open Empire)
Yaotl, Chief of the Zapotecs
The death of King Ozomatli in 1413 saw his brother take the throne at the expense of the old kings son Tiazopilli. Recently returned from returning Huastec to the Triple Alliance, the new king Yaotl quickly took control. The princess Chichini was to continue to assist the ageing general Cozichacozee in the defence of the kingdom. Achcauhtli was sent to explore the Florida Strait from Acatla with Chicahua. The pair returned in early 1413 with rutters to the peninsula. |