Lords of the Earth 

CAMPAIGN TWENTY-FOUR – THE AMERICAS

Turn 84

1406 ~ 1409 Anno Domini

809 ~ 812 in the year of the Hegira

4043 (Fire Dog) - 4046 (Earth Ox)

                                                                

New for T73

Noble House rules have been added – please take a look at these here.

 

New Spreadsheet for the Renaissance has been created – this can be found here and must be used from now on.

 

Some tinkering with the Religious Order rules.

 

I’m going back to standard movement rules – sigh – as it is just taking too much time to rewrite these. Please continue to give your orders in year chunks though – The newly created spreadsheet should help with this

New for T59

Paths to victory: There are several options open to a player when an NPN has been defeated

 

  1. Take the victory conditions (see NPN rules) available for NPNs and allow the NPN to go its own way. This is a useful option if you do not want to increase your imperial size or bother with the NPNs internal affairs.
  2. Keep it as either Pacified or Pacified Tributary. You will not get victory conditions but will get income from the NPNs Homeland/Friendly regions and cities. Also, as the years from conquest marker goes up it may turn Friendly or Tributary. Using this option treats the NPN as a super-region.
  3. Old school, you will have to take the regions you want and conquer each in turn. If the capital is taken then some of the NPNs ratings will be added to yours if higher. The NPN will cease to exist.

 

Dealing with hordes: Hordes can be dealt with a number of ways rather than just an outright battle. These are

 

  1. Threaten them. Hordes respond to a show of strength and may leave you alone if confronted with enough force.
  2. Bribe them. They are looking for gold and lands to settle or pillage so if you offer them it on a plate they may well go away. They may also just take it and attack anyway.
  3. Use diplomacy. It does work and I suggest chucking in a royal princess or two.

 

You can also use a combination of the above. If the horde becomes a FA or A, you can direct its attacks or its path of migration.

New for T57

Non-player rules update: I’ve updated the NPN rules to fit better with the Lord’s system. Please check them out.

New for T53

Restrictions on Royal Marriages: Due to the complications arising from these rules only K, H or P leaders can benefit from a Royal Marriage. Members of the Royal Family that have not come into play are not considered eligible. Also, Primate, Order and Secret Empire positions are not eligible for marriage bonuses. These are meant to be diplomatic arrangements between sovereign states.

New for T52

East – West Split: I’m going to try to split the East and the West parts of the game so that I can process the orders quicker – don’t know if or how it will work yet but lets see if it’ll happen

New for T51

No Orders: If I don’t get any orders in for a position and the player doesn’t answer my emails then I’ll put the position back to a NPN and put aside the players cash (if any) until they pick it or another nation up again.

New for T50

Request Royal Marriage: Used to ask a NPN nation for a bride for one of your Princes or a suitor for one of your little Princesses. Cost is 6AP, Charisma based. The leader doesn’t have to be in the NPNs capital but if he isn’t then he needs to be in your homeland/capital.

New for T49

Naval Reaction and Blockade: Naval Reactions can only occur when there is action in a Sea Zone that the fleet is based at. The fleet has to be based from a port and not the Sea Zone. Also, the Reaction can only occur when your own lands or those of an ally benefiting from a Defensive Pact marriage bonus are attacked. It also applies to any merchant fleets you operate through the Sea Zone in the case of piracy.  Naval Blockade’s only work if your fleet is based in the same Sea Zone as the target port and you spend all (every single one) of your APs in the blockade. The fleet must be based from a port and not a Sea Zone.

New for T48

The use of fleets for Reaction and mitigating the effects of Pirates: My understanding has now changed since we GMs have had some discussion on the list. The use of Reaction has been explained on the Wiki and Patrol is no longer used in the Base Rules.

Reaction

 

Trade Route Escorts

 

 

Updated NPN and Primacy rules: Yep, been tinkering again but I feel a almost serene sense of satisfaction with my latest offering. See what you think.

 

Added the ability to hire mercenary captain when there is no mercenary company available: See the mercenary tables

New for T47

Improved cultivation at TL5: If a nation has reached the dizzy heights of TL5 than it can benefit from improved cultivation. You can Improve a cultivated homeland region from 2GPv to 3GPv, or any other controlled cultivated region from 1GPv to 2GPv. This is a level one megalithic construction.

New for T46

NPNS: I’ve tweaked the NPN and Primacy/Order rules a little to make them fit better with the 24 game. I’ve also reduced their overall RRV to make diplomacy easier.

New for T45

New Rivers: I’ve added in some new possible rivers onto the map. These are rivers that were once passable by light traffic (remember Cogs cannot travel on rivers) and have now become silted up. You can dredge a stretch of the river (along one region border edge) as a 0.5 level project.

Gripes:

Agro as conversion – this has restrictions (see 2.11.5.3) which I will be enforcing from now on.

Rivers can only support light ships – as far as I know Cogs cannot travel on rivers. This also includes Cogs built for trade.

New Primates: We have two new Primate positions this turn. Jumal Skyfather, which is an Estonian god and the Coptic Church based out of Axum.

New for T44

Minor islands and City States: I’ll be allowing minor islands (Corfu, Jerba, Wight etc) and city states to be used as locations from T44. Just let me know the rationale behind why you want it separate and if reasonable I’ll add it in. Once they are created as locations, they obey all the rules of islands etc. However, their Gpv cannot go above 0.

Flooding: The last few turns have seen a massive increase in the amount of flooding that has occurred. It appears that the years are getting warmer and wetter. As a result of this some of the minor rivers on the map are once again becoming passable to river traffic.

Denmark: Following on from the Minor Islands stuff, you can see that Denmark is now separated out to Jutland and Syaland (Zeeland).

Announcements and items of note

General Stuff: Please use my Paypal account (stephenbrunt@yahoo.co.uk) for all Lords’ 24 payments. If you cannot use this facility then please let me know and I will see what I can do about filtering US funds to my account. I may also stop using the throneworld email address due to the mass of spam I’m getting!

 

Order Form: Please use the standard excel order form

 from now on. I’ll update the site with a link to it next week when I get some time. This is important as it helps me process the turn more quickly. THIS IS NOW MANDATORY.

Non-Payment: some of you still owe me some cash. Although it may come as surprise that this is not my main source of income, I see it only polite that you pay for the occasionally night out. So, if you’re under zero next turn I’ll not process you orders.

Version 6: Lords 24 uses version 6 of the basic rules

The Map: The map now includes India as well as Europe, Central Asia and Africa. I’ve greyed out repeated areas on the maps to make my life easier. However, this means some player nations are split across more than one map. I may increase the size of the main map but I’ll have to think on this.

Tithes and Tribute: I think these are automatically updated by the stats program, so no need to declare them in your orders.

Control of the Papacy and Religious Orders: In Lords 24 we will not always have a player Pope (or Caliph etc for that matter) and the following rules are used to determine which player faction controls the Pope’s actions, Papacy Rules. I’ve also added some stuff about gaining support from their armies

How to make your GM happy (PLEASE READ! REALLY!):

Please send any and all Lords24 correspondence to stephenbrunt@yahoo.co.uk .

LORDS 24 WEB RESOURCES

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VARIOUS FEES AND LEVIES 

At the moment the turns cost $5 – please pay up of you owe

We are using the latest v6.3.5 of the basic rule book that can be found here

http://lords.throneworld.com/players/loterule/rules.html

 

North America

The Huron Confederacy

(Open Empire)
Manusawara, Chief of the Huron

huron

Chief Manusawara ruled from Ossossane with his younger brother Meroe thereto support him. His Iroquois wife, Beanplanter, was to provide him with a son and heir in 1406. More of the lands around Ossossane in Huron were settled as the tribe continued to prosper.

.

The Apache

(Open Empire)
Dasodadha, Chief of the Apache

anasazi

The death of Kuruk in early 1406 meant that Dasodadha was able to take control of the Apache. Kuruk had allowed several warriors to settle the lands of the Opata before his death.

The Yokut Tibes

(Open Empire)
Soaring Eagle, Chief of the Yokuts

Chief Soaring Eagle continued to rule from Yokuts and was blessed with a young son by his wife Misty Morning. The new prince was named Crashing Wave after being conceived within sight of the Gate Sea. Patwin was now amongst the most fertile lands of the Americas, with the Yokuts enjoying the wealth of their nation.  Willow Creek travelled to Moapa to gain the support of the Paiute but found that the tribe had moved north to settle the lands around Paviotso.

The Ute

(Open Empire)
Grey Wolf, Chief of the Ute

ute

His growing nation was proving difficult to manage given the paucity of experience amongst the elders of the Ute so Grey Wolf spent vast resources in training new shaman to assist in the running of his kingdom.  The old warrior was to be the final arbitrator of the kingdom and spent these years ruling from Ute with his young wife White Dove by his side. Sadly, none of their children were to survive beyond a few weeks. Five thousand new warriors were to join Black Buffalo in the Ute heartlands and joined by Big Bear moved through Yampa before attacking the Hohokam province of Moache.  The Hohokam could field three thousand warriors against Black Buffalo’s ten and were badly unprepared for the Ute’s attack. Black Buffalo led the charge that scattered the Hohokam before him, their forces then broke and fled back to Hopi with very few Ute killed or even wounded. The victorious Black Buffalo then returned to Ute where he was to take a wife from amongst his people.


 

South America

The Chimu Kingdom of Chanchan

(Open Empire)
Ninan Cuyuchi, King of the Chimu

 chanchan

King Ninan Cuyuchi ruled from Moche and was again blessed with two sons. The cities of Tiwanku and Chanchan grew in size as the years of prosperity continued. Urcon was given the command of the newly raised fleet in Chanchan and travelled north along the coast to map the seas off Panama and the Golfo de Nocoya. Once again, Vicaquirao was to remain in Cuzco to improve relations with the allied city but once again he was unable to further their support for Chanchan.

Chichen Itze

(Open Empire)
Soluc Teel, Chief of the Chichen Itze

chichenitsegif

The death of Koruc Teel in 1406 meant that his son Soluc Teel was to take his place as the King of the Maya. Soluc’s misery was to continue when his wife Mayalla perished during childbirth later in the same year. Prince Syola took command of fifteen hundred warriors from Pulunet and moved north into the Zapotec territory of Totanc. The Prince was tasked with defending his allies lands whilst the Zapotec army pushed north against the Atakapans and to ensure that their retreat, if necessary, was covered.  Sorus Teel and Kerunat were to continue their diplomacy mission in Popoluca whilst Pulanat ensured the defence of the northern territories from the region. After defending the Zapotec territories, Prince Syola returned to the Mayan lands of Popoluca with his warriors. The newly incorporated province of Yucatec was to benefit from improved irrigation canals and far Lenca saw several fortifications built to ensure its defence.

Zapotec Mitla

(Open Empire)

Ozomatli, Chief of the Zapotecs

Zapotec_king

Two thousand warriors were raised in Zapotec for the great general Cozichacozee who along with the king and the Princess Chichini moved the Mitlan forces north to Totonac. Cozichacozee’s forces now numbered over twelve thousand men, including a thousand sappers collected from Zapotec as the army moved north. As the generals’ forces moved into the Atakapan province of Huastec he was surprised at the lack of defence put up by the defenders. Chichini pointed out that it was most probably due to the distance from Ayoel by land to Huastec. The army returned to Mitla in the winter of 1409. With Ozomatli campaigning in the north, it was left to Prince Yaotl to oversee the kingdom from Mitla. His wife Zyana was to provide him with two young daughters during these years. Tzapotecah was sent south to explore the Golfo de Nicoya with Nochehuatl but his small force was met with fierce storms off the Pacific and struggled to make shore in Achi. Sadly, young Nochehuatl was lost overboard during the storm and his body never found.  The mission appeared cursed as Tzapotecah caught a fever on his return to Xihuatanejo and was to die shortly after reaching the port.