Illyrians Barbarian Bronzeworking Tribal
off map in northwestern Balkans - not yet active
Thracians Barbarian Bronzeworking Tribal
off map in northern Balkans - not yet active
Greeks (Achaeans) Civilized Bronzeworking Monarchy
Split off from the Thracians, moved south and
conquered the Pelagasians, the unfortunate former inhabitants of the area. available for a player
Minoans Seafaring Bronzeworking Oligarchy
Minoan civilization was composed of many "palaces" - small city-states in
effect - with Knossos first among equals. An Oligarchy best reflects this disunity. advanced in time to be "playable". Available for a player
City-State of Troy Civilized Bronzeworking Monarchy
The Troy of "The Illiad" was Troy VII. This is Troy IV, much earlier in the "sack & rebuild
Troy" cycle. available for a player
Hitties Civilized Bronzeworking Monarchy
Conquered the Hatti, the unfortunate former inhabitants of the area. available for a player
Luvians Civilized Bronzeworking Monarchy
Split off from Hittites a while ago. available for a player
++++++++++++++++++++++++++++++++++++ NILE
VALLEY ++++++++++++++++++++++++++++++++++++
The situation: after repeated Bad Harvests, most of the people lost faith in the Kings
who by controlling the annual Nile flood (or
so they said) claimed to be gods. A prolonged drought
throughout the Nile Valley starting ~2200 BC showed their claim to be false.
Old Kingdom Egypt has split into its original parts before unification. Lower Nubia regained independence.
Knowledge of bronzeworking has not yet reached this area.
Literacy (hieroglyphics) exists among the Egyptians, but not Nubians or Nilo-Saharans.
Egyptian Priesthood Civilized Metalworking Theocracy
currently NPN
Old Kingdom of Egypt (capital Memphis) Civilized Metalworking Monarchy
Wadjkare, 1st King of the VIII Dynasty, favored of Ptah - wants to re-establish royal authority available for a player
City-State of Hierakonpolis Civilized Metalworking Monarchy
Akhtoy I, 1st King of the IX-X Dynasty, favored of Heryshef - wants to create Kingdom of Lower Egypt available for a player
City-State of Thebes Civilized Metalworking Monarchy
Mentuhotep I, 1st King of the XI Dynasty, favored of Amun - wants to create Kingdom of Upper Egypt available for a player
City-State of Kerma Civilized Metalworking Monarchy
independent again with the breakup of Egypt. Available for a player
City-State of Meroe Barbarian Metalworking Tribal
Wilderness homeland 50% cultivated. advanced in time to be "playable". Available for a player
The situation: after repeated Bad Harvests due to a prolonged drought
throughout the Middle East starting ~2200 BC, the once-powerful Akkadian Empire has fallen.
The barbaric (in the opinion of everyone else in the area) Gutians, having raided with increasing
impunity, finally overran Akkad itself (Lords region of Mesopotamia) sacking and burning its
capital of Agade - so thoroughly in fact the ruins have never been discovered. The Gutians, unable
to efficiently use their conquests, were in turn defeated by
Uruk, and the political situation returned (more or less) to how it was before Akkad
conquered the area.
Literacy (cuneiform) exists throughout Greater Mesopotamia.
City-State of Hazor Civilized Bronzeworking Monarchy
Northern end of Salt & Resin Road. available for a player
City-State of Ugarit Civilized Bronzeworking Oligarchy
Western end of Silk Road. independent again with the sack of Agade. Available for a player
Kingdom of Subartu Civilized Bronzeworking Monarchy
advanced in time to be "playable". Available for a player
Mesopotamian Priesthood Civilized Bronzeworking Theocracy
currently NPN
City-State of Assur Civilized Bronzeworking Monarchy
(Kings not yet documented) independent again with the sack of Agade, advanced in time to be "playable".
Available for a player
City-State of Kish Civilized Bronzeworking Monarchy
Nannia, last King of the V Dynasty, favored of Zababa independent again with the sack of Agade. Available for a player
City-State of Uruk Civilized Bronzeworking Monarchy
Ur-Nigina, 1st King of the IV Dynasty, favored of Inanna independent again with the sack of Agade, and basking in their victory over
the Gutians. Available for a player
City-State of Ur Civilized Bronzeworking Monarchy
Ur-Nammu, 1st King of the III Dynasty, favored of Nanna independent again with the sack of Agade. Available for a player
City-State of Lagash Civilized Bronzeworking Monarchy
Ur-Babba, King of Lagash, favored of Bau independent again with the sack of Agade. Available for a player
Traders of Dilmun Seafaring Bronzeworking Oligarchy
available for a player
Kingdom of Elam Civilized Bronzeworking Monarchy
Kutik-Inshushinak, King of Elam independent again with the fall of Akkad. Available for a player
Kingdom of Gutia Civilized Bronzeworking Monarchy
Erridupizir, King of Gutium really, really angry at Uruk. Available for a player
++++++++++++++++++++++++++++++++++++ GANGES
VALLEY ++++++++++++++++++++++++++++++++++++
Knowledge of bronzeworking has not yet reached this area.
Literacy has not yet reached this area.
City-State of Hastinapura Barbarian Metalworking Monarchy
Wilderness homeland 50% cultivated. advanced in time to be "playable". Available for a player
City-State of Atranjikhera Barbarian Metalworking Monarchy
Wilderness homeland 50% cultivated. advanced in time to be "playable". Available for a player
City-State of Kaushambi Barbarian Metalworking Monarchy
Wilderness homeland 50% cultivated. advanced in time to be "playable". Available for a player
++++++++++++++++++++++++++++++++++++ SOUTHERN
INDIA (Indian subcontinent south of Vindhya Mountain range, plus Ceylon)
++++++++++++++++++++++++++++++++++++
Knowledge of bronzeworking has not yet reached this area.
Literacy has not yet reached this area.
Kingdom of Chera Barbarian Metalworking Monarchy
Wilderness homeland 50% cultivated. advanced in time to be "playable". Available for a player
Kingdom of Chola Barbarian Metalworking Monarchy
Wilderness homeland 50% cultivated. advanced in time to be "playable". Available for a player