LORDS OF THE EARTH 38 - THE DAWN OF CIVILIZATION | |
Religious Changes | |
Religion Name | Abbr | Symbol | Notes |
Celtic Pagan | CP | triple spiral | polytheist & animist/shamanist (druidic) mix - Ireland, Britain, western Europe |
European Pagan | EP | battle axe | misc polytheist - default European if not CP, NU, GR, etc |
Nuragic1 | NU | nuraghe tower | polytheist, "Earth Mother"-centric |
Greek (aka Mycenaean) | GR | spear & shield | polytheist (later becomes Olympian pantheon) |
Minoan1 | MI | bull's head | polytheist, "Earth Mother"-centric     temple icon: |
Hittite | HI | sword | polytheist (the "thousand gods" of the Hittites)     temple icon: |
Anatolian/Mountain Pagan | AMP | misc polytheist, western Anatolia east to Caucasus Mountains then SE to Zagros Mountains | |
Earth Mother | EM | woman in moon | polytheist, misc "Earth Mother"-centric areas not included in another "Earth Mother" religion |
Levant Pantheons | LP | crossed spears | polytheist (fusion of Egyptian, Caananite, Syrian & Mesopotamian pantheons, sometimes renamed, sometimes not)     temple icon: |
Egyptian | EG | Eye of Horus | polytheist     temple icon: |
African Pagan | AFP | misc animist/shamanist, Africa except Egypt | |
Arabian Pagan | ARP | polytheist (Allah as Creator, but many minor deities) | |
Mesopotamian | ME | ziggurat | polytheist (different Assyrian, Babylonian & Sumero-Akkadian names for essentially similar pantheons)     temple icon: |
Elamo-Dravidian Pagan | EDP | moon | polytheist, "Earth Mother"-centric, Iranian plateau to north/central India, except Oxus Valley Civ and Indus Valley Civ |
Asiatic Pagan | AP | misc animist/shamanist - default Asian if not OV, IV, etc | |
Oxus Valley Civ1 | OV | bird-human holding snakes | polytheist, "Earth Mother"-centric
no archeological evidence of temples - no sites at campaign start |
Indus Valley Civ1 | IV | Indus glyph | polytheist, "Earth Mother"-centric
no archeological evidence of temples - no sites at campaign start |
Naga/Python2 | NP | king cobra | ophiolatrist (snake worship), concentrated in southern India & southeast Asia, but enclaves pretty much everywhere     temple icon: |
Paleolithic Pagan | PP | stone blade | misc totemist/zoolatrist (animal spirit worship) hunter-gatherers |
Daoist
(Proto- or Archaic)3 |
DA | Yin/Yang balance symbol | shamanist with polytheistic aspects - Yu Di (Jade Emperor) & lesser deities,
northern China     temple icon: |
Oceanic Pagan | OP | seafarers' star | polytheist with shamanist aspects, East Indies, Philippines, Pacific Islands |
    1language not deciphered
   
2Naga (various multiheaded snakes and human-snake combinations) are worshipped on the
Indian subcontinent and SE Asia, while sacred pythons are worshipped in sub-Saharan Africa. There's
also a serpent god Python in Greek mythology. "Naga Pagan" was changed to reflect the Naga and
python aspects.
   
3currently the Chinese paganism of the Longshan (aka Hongshan) neolithic culture is slowly coalescing into what will (many centuries in the future) become formalized Daoism. Current practice includes ancestor worship, the
veneration of the Xian (hermit or holy man) and a belief in sorcery.
Their Religion Type > Your Religion Type |
NP |
Animist/Shamanist, Totemist/Zoolatrist     AFP AP PP DA OP |
Polytheistic "Earth Mother"-centric:     NU MI EM     EDP OV IV |
Other Polytheistic:
    CP EP GR HI AMP     LP EG ARP ME |
    NP | |
|
|
|
    AFP AP DA OP | |
|
|
|
    NU MI EM
    EDP OV IV |
|
|
|
|
    CP EP GR HI AMP
    LP EG ARP ME |
|
|
|
|
*exceptions:
   
Levant Pagan (LP) and Egyptian (EG) are mutually Tolerant due to pantheon overlap.
   
Levant Pagan (LP) and Mesopotamian (ME) are mutually Tolerant due to pantheon overlap.
Value | Circumstances |
+1 | Priesthood (Primacy) has Influence of 7 or more in nation controlling that location
Only a leader from a Priesthood (Primacy) gains benefit. |
+1 | each additional 5AP leader spends in that location (no bonus for less than 5AP)
No credit for partial multiples. 9AP is worth a +1; 10AP is worth a +2. |
+n | ½ the charisma stat (rounded down) of each additional leader
assisting
The assisting leader(s) must spend as many APs as the main leader - they are assisting for the duration of the negotiations. |
+n/-n | success (+n), no effect or failure (-n) of offered bribe |
+n/-n | success (+n), no effect or failure (-n) of Intel SD operation
Intel can support religious actions too. |
-1 | leader establishing a new Priesthood (Primacy) site
This would be a TS (Temple Shrine) the equivalent of a standard Lords church. |
-1 | location is a city
City folk are more secular and harder to sway in spiritual matters. |
-1 | location's language is different than leader's language |
-1 | Priesthood (Primacy) has Influence of 3 or less in nation controlling
that location
Only a leader from a Priesthood (Primacy) is penalized. |
-2 | leader attempting missionary work and there is no existing
conversion percentage
A lot of caution introducing a new belief to avoid being the victim of a mob. |
-2 or more | leader expanding an existing Priesthood (Primacy) site
The larger and more costly the site, the greater the negative modifier. |
Control Status | Tax Multiple | Trade Origin | Produce NFP? | Build In... | Minimum Faithful | Build Action | Build Cost | Medieval Equivalent |
Temple Shrine | 0.2 | No | No | Both | 10% | 2AP + 2gp |
ch | |
Temple Enclosure | 0.3 | No | No | Both | 20% | 3AP + 5gp/1nfp | ab | |
Temple Complex | 0.4 | Yes | No | Both | 40% | 6AP + 10gp/2nfp | mn | |
Temple Precinct | 0.5 | Yes | Yes | City | 80% | 10AP + 30gp/5nfp | ca | |
Temple Plantation | 0.5 | Yes | Yes | Region | 80% | 10AP + 30gp/5nfp | ca |
Table 9-10 Patron Deities Cities listed roughly north to south within each pantheon. The surrounding region has the same patron deity.
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