Industrial Stage One: The Dawn
of the Modern Age
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TURN 1 is due Friday, 10 December 1999.
ANNOUNCEMENTS AND GM COMMENTS
Welcome to Lords of the Earth, Campaign 31! This is a game of empire building set in an historical setting. You will have the chance to control the rise and fall of empires through political, economic, military, espionage, and religious activities. Since this is an open ended game, covering a span of centuries, you will have the opportunity to do pretty much anything you can imagine.
I'm shooting for a 4-week turn-around for this campaign - two weeks for you to submit your orders and two weeks for me to process them. Maps are available on the Lords-31 website.
If you want to submit material for the newsfax, either as the "mouthings of the emperor" or as background material to help me write things up, by all means do so. However, I reserve the right to make necessary changes.
Things to consider: I developed this campaign based on historical situations as best as I could determine. If there are any glaring mistakes in the setup -- we'll just say, welcome to my version of reality. Most countries start with very similar government stats in order to prevent any gross errors on my part form imbalancing the game right from the beginning. There are some inherent instabilities in some countries but those factors may not cause historical results. Likewise, inherently stable countries can have unfortunate events occur to them, though no events have been preordained.
Good Luck to all!
- Dave Salter
RULES ERRATA AND REMINDERS
Portugal and the Italian City states can become Mercantile Combines if they wish. Any country can create a Mercantile Combine player nation by coordination with the GM and the player who will control the combine. One caution, these nations, typically, have very low nfp production but they can be very successful if cooperation with regular nations can be acheived.
Any region that is cultivated or has been cultivated and is less than 2 GPV can be increased in value up to 2 GPV for the cost of 15 gp and 15 nfp per GPV of increase.
Countries can hire out their troops as mercenaries as long as they provide a leader to go along with them.
National regions inside the Holy Roman Empire need not be
contiguous in order to maintain control over them, though
distance requirements are still in effect.
Contacting the Game Master
You can contact me at the following address:
Dave Salter
7338 Rolling Oak Ln.
Springfield, VA 22153
Or call:
(703) 912-6076 (best time is 7-9 pm weekdays and after 6 pm on weekends.)
The best way to contact me is by email. I will answer
mail as soon as I receive it.
My address is: salterdj@aol.com.
GENERAL THRONE ENTERPRISES INFORMATION AND PRICES
WORLD WIDE WEB HOME PAGE!
Throne
Enterprises Home Page can be found at:
http://www.throneworld.com/lords/index.html
Click here to find out about other Lords of the Earth campaigns.
VARIOUS FEES AND LEVIES
Normal Turns: $5.00
MAPS
Will be available via the main web page only. Make sure you gain one of these maps for your area.
MAP CHANGES
I have made a few alterations to the maps. These changes reflect the changes, from my perspective, from the standard 1000AD start to 1400AD..
ORDERING THE RULEBOOK Lords of the Earth Campaign 31 uses the Middle Ages version 5.6 rulebook and the Renaissance Supplement. You must order these rulebooks from Thomas Harlan.
Paper Maps of 1000AD (on;y) | Entire World [11x17] $7.00, from Thomas Harlan: circa 1000AD |
5th Edition Rulebook (v5.6) | $15.00 by mail, $5.00 by email (PDF) |
Renaissance Supplement | $3.00 |
Shipping and Handling | Within the United States: $3.00 (Priority Mail), Outside of the USA: $9.00 |
Make out checks for these items to THOMAS HARLAN
Thomas Harlan
4858 East 2nd Street
Tucson, AZ 85711-1207
TROOP CONVERSIONS
Infantry (200 men = 1 point)
Cavalry (200 men and 200 horse = 1 point)
Siege Engineers (200 men = 1 point)
Warships (2 ships = 1 point)
Transports (2 ships = 1 point)
EUROPE
Northern Europe
THE KINGDOM OF SCOTLAND
Robert III
STARTS WITH: Strathclyde, Highlands, Hebrides, Lothian.
Off and on alliance with France has helped keep the English at
bay. The Scots keep a watchful eye out for English adventures in
the north.
Civilized tech 7.
THE KINGDOM OF ENGLAND
Henry IV
STARTS WITH: Sussex, Wessex, Cornwall, Gwynned, Mercia,
Lancashire, North Umbria, Lienster, Ulster, port of Calais,
Poitou, and Gascony.
England is in the middle of the Hundreds Year War with France.
The English have had mixed results on the mainland but potential
allies may help.
Civilized tech 7.
THE KINGDOM OF DENMARK
Margaret
STARTS WITH: Denmark, Orkneys and all of Scandinavia
Margaret has recently combined the Crowns of Denmark, Norway and
Sweden, though not all are happy with the siuation. The Danes are
jealous of the Hanseatic Leagues riches.
Civilized tech 7.
Western Europe
THE KINGDOM OF FRANCE
Charles VI
STARTS WITH: Ile De France,Brittany, Normandy, Ponthieu,
Vermandois, Maine, Nivernais, Anjou, Limousin, Auvergne,
Lyonnais, Aquitaine, Languedoc.
France is in the middle of the Hundreds Year War with England.
Help form Scotland is nice but the French Burgundian vassal helps
the English more than France.
Civilized tech 7.
THE DUCHY OF BURGUNDY
John the Fearless
STARTS WITH: Burgundy, Orleans, Flanders, Brabant
The Duke, a nominal vassal of France, leads the richest nation in
Europe. John hopes to build a land bridge to his holdings on the
English Channel.
Renaissance tech 8.
THE KINGDOM OF CASTILE
Henry III
STARTS WITH: Old Castile, Galacia, Leon, Asturias, Salamanca, New
Castile, Talavera, Murcia, Anadalusia
Castile struggles to retain the recent gains against Islam. Local
uprisings and poor leaderships has slowed progress against the
infidel.
Renaissance tech 8.
THE KINGDOM OF ARAGON
Pedro IV
STARTS WITH: Aragon, Catalonia, Valencia, Baelerics, Sardinia
Aragon has the best navy in the Western Med. and is looking to
continue to expand at Islams misfortune.
Renaissance tech 8.
THE KINGDOM OF NAVARRE
Sancho II
STARTS WITH: Navarre
Navarre stands in the shadow of his stronger neighbors.
Renaissance tech 8.
THE KINGDOM OF PORTUGAL
John I
STARTS WITH: Portugal, Estremadura
This nation is on the verge of greatness. John I is looking to
the African coast to enrich his nation.
Renaissance tech 8.
THE EMIRATE OF GRANADA
Abu'l Hassan
STARTS WITH: Granada
The Emir tries to hold on to Islams last foothold in Western
Europe. Defensively, the Emirate looks solid, but hope dims on
reclaiming lost lands.
Civilized tech 7.
THE AVIGNON PAPACY
Clementine
STARTS WITH: (Avignon)
Based in southern France, the Avignon Pope holds the alliegence
of France, Scotland and Iberia (less Portugal).
Renaissance tech 8.
THE SWISS CONFEDERATION
Edward III
STARTS WITH: Switzerland
The Swiss have developed the best infantry in the world; they
have considerd selling their talents to the highest bidder.
Renaissance tech 8.
THE DUCHY OF AUSTRIA
Albrecht IV, Arch Duke of Austria
STARTS WITH: Austria, Carinthia
The Hapsburgs have arrived on the scene. Competetion for lands in
Germany have just begun.
Renaissance tech 8.
DUCHY OF SAXONY
Rupert III
STARTS WITH: Saxony
The Elector of Saxony has recently lost the Imperial Crown to
Sigismond of Hungary.
Renaissance tech 8.
DUCHY OF BAVARIA
Jobst
STARTS WITH: Bavaria
The Bavarian Elector is a power broker in the Empire.
Renaissance tech 8.
HANSEATIC LEAGUE
Klaus Stortebecker
STARTS WITH: (Burges)
The League starts as a Mercantile Combine.
Renaissance tech 8.
DUCHY OF BRADENBURG
Frederick I, Elector of Brandenburg
STARTS WITH: Lausatia, Thuringia
The Hohenzollerns are a minor power in Germany.
Renaissance tech 8.
DUCHY OF BOHEMIA
Wenceslas
STARTS WITH: Bohemia, Moravia, Meissen, Silesia
Bohemia, nominally, is part of the Kingdom of Hungary, though the
King has not been invited to Prague.
Renaissance tech 8.
Southern Europe
THE DUCHY OF MILAN
Doria
STARTS WITH: Savoy (Milan)
The Holy Roman Empire has only loose control over Milan and Milan
wants tighter control over northern Italy.
Renaissance tech 8.
THE REPUBLIC OF VENICE
Guilando, Doge of Venice
STARTS WITH: Verona (Venice), Epirus, Morea, Crete, Kyklades
Venice strives to maintain its control of the Eastern Med.
shipping lanes.
Renaissance tech 8.
THE PAPAL STATES
Urban
STARTS WITH: Latium (Rome), Romagna
The Papacy is in the middle of the Great Schism. It maintains
authority in England, Portugal, Italy, Germany and points east.
Renaissance tech 8.
THE KINGDOM OF NAPLES
Isralo, Prince of Salerno
STARTS WITH: Campania (Naples), Calabria, Apulia, Spoleto
Naples is the Med. outpost of the Normans.
Renaissance tech 8.
THE REPUBLIC OF FLORENCE
Lorenzo de' Medici
STARTS WITH: Tuscany (Florence)
Florence is vieing with Genoa and Venice for trade routes.
Renaissance tech 8.
THE REPUBLIC OF GENOA
Grimaldi
STARTS WITH: Liguria (Genoa), Corsica, Crimea, (Abydos)
Genoa and Venice are leading the Italian renaissance.
Renaissance tech 8.
Eastern Europe
THE KINGDOM OF POLAND AND LITHUANIA
Jagiello, Duke of Lithuania and King of Poland
STARTS WITH: Poland, Masuria, Lithuania, Kauyavia, Courland, Kur,
Little Poland, Bochnia, Volhynia, Bialoweza, Pinsk, Turov,
Galich, Goryn, Livonia, Polotsk, Kiev, Kirivitch, Smolensk,
Chernigov, Pereaslavl
Poland and Lithuania are at their zenith and are the greatest
power in Europe. They stand in the middle between the Teutonic
Knights and the Golden Horde.
Civilized tech 7.
THE TEUTONIC KNIGHTS
Conrad von Jungingen, Grand Master
STARTS WITH: Latvia, Estonia, Saarema, Daugava, Musa, Prussia,
Danzig, Gotland
The Knights have fought long and hard agaist the pagans in the
area but now the pagans are Christian and are also more powerful.
Renaissance tech 8.
THE REPUBLIC OF NOVGOROD
Alexander
STARTS WITH: Novgorod, Veposkava, Sviria, Vologda, Onega
Novgorod is second only to Moscow amoung the Russian states.
Continues to pay tribute to the Golden Horde.
Cicilized tech 7.
THE PRINCIPALITY OF MOSCOW
Basil I
STARTS WITH: Muscovy (Moscow), Kalinin, Yaroslav, Tver, Kostroma,
Suzdal
Moscow is still under the heavy hand of the Golden Horde (pays
tribute to Golden Horde).
Civilized tech 6.
THE KHANATE OF THE GOLDEN HORDE
Toktamish
STARTS WITH: Kirov, Seversk, Murom, Mordva, Suvar, Bolgar, Cuman,
Pechneg, Atelzuko, Levedia, Polovotsy, Torki, Patzinak, Taman,
Kuban, Alan, Vasi, Khazar, Saksiny, Urkel, Nogai, Ghuzz
The Golden Horde maintains the last Mongol foothold on Europe.
Nomadic - tech 5.
THE KINGDOM OF HUNGARY
Sigismund
STARTS WITH: Slovakia, Carpathia, Bakony, Alfold, Transylvania,
Slovenia
Hungary carries the weight of Europe's defense against the Turks.
Civilized tech 7.
THE PRINCIPALITY OF SERBIA
Stephen Lazarevich
STARTS WITH: Serbia, Croatia, Bosnia, Ilyria, Dalmatia
Serbia is a vassal of the Ottomans and have successfully fought
by their side against their Christian "friends" to the
north.
Civilized tech 6.
THE BYZANTINE EMPIRE
Manuel II
STARTS WITH: (Constanople), Macedonia, Morea, Pontus
The remnants of the once great Byzantine Empire hangs on against
friends and foes, alike.
Renaissance tech 8.
ASIA
The Middle East
THE OTTOMAN SULTANATE
Bayazid
STARTS WITH: Ludgorie,Walachia, Ialomita, Dobruja, Bulgaria,
Thrace, Bithnia, Lydia, Paphlagonia, Phrygia, Isuria, Pamphyla,
Psidia, Galata, Vaspurakan, Cappadocia
The Ottomans have just consolidated Asia Minor and are now moving
into Europe. They are looking over their shoulders, nervously,
watching the gathering strength of Tamerlane.
Civilized tech 7.
THE KNIGHTS OF ST. JOHNS
Heinrick, Grand Master
STARTS WITH: Rhodes, (Symrna), various monestaries throughout
Europe.
The Knights protect Christian shipping in the Eastern Med.
Renaissance tech 8.
THE TIMURID EMIRATE
Tamerlane
STARTS WITH: Edessa, Carhae, Armenia, Lazica, Urmia, Arbiliq,
Georgia, Azerbjian, Shirvan, Kurdistan, Tabaristan, Palmyra,
Mosul, Mesopotamia, Hahmar, Ditala, Media, Ahvaz, Zagros, Persia,
Abadan, Fars, Shirkuh, Khvor, Dasht'kavir, Dasht'e Lute,
Firozkish, Kash, Hazarajat, Ghazni, Afganistan Balkh,
BadakshanTadzik, Transoxania, Kophat Dagh, Khurasan, Gurgan,
Turkmen, Bactria, Uzebek, Kara Khitai, Bokhara, Khwarzim,
Kyzl-Kom, Singanakh, Otarsh
The most energetic of the Mongol successor states. His armies sit
poised to reintroduce his turkish friends (Ottomans and
Mamelukes) to the ways of the steppe.
Nomadic - tech 5.
THE MAMELUKE SULTANATE
Bartuk Malik-al-Zahir
STARTS WITH: Cilicia, Aleppo, Lebanon, Syria, Levant, Jordan,
Mansura, Sinai, Petra, Hijaz, Ghebel-Gharib, Faiyum, Thebes,
Madina, Tripolitania, Egypt
The Mamelukes have turned back one Mongol invasion over a century
ago; can they do it again.
Civilized tech 7.
Central Asia
THE CHEIBANID KHANATE
Mamai
STARTS WITH: Uze, Kama Bulgar, Kazan, Khirgiz, Chorasima, Ob,
Otrar, Tobolsk, Omskaya, Ravinia, Tarhain, Turgay, Balkash
The Cheibanids have split off of the Golden Horde and have
remained on the steppes.
Nomad tech 5.
India
THE SULTANATE OF DELHI
Khizar Khan
STARTS WITH: Uttar Pradesh (Delhi)
The Sultanate tries to rebuild after a devastating invasionn by
Timurlane.
Civilized tech 6.
THE SULTANATE OF GUJERAT
Mahmud Shah
STARTS WITH: Gujerat
The Sultanate tries to take adnvantage of Delhi's troubles.
Civilized tech 6.
THE SULTANATE OF JAUNPUR
Begarha
STARTS WITH: Jaunpur
Another fragment of Delhi.
Civilized tech 6.
TTHE SULTANATE OF BENGAL
Bulal Lodi
STARTS WITH: Palas
The Sultan tries to expand Moslem power in the vacuum of Delhi's
collapse.
Civilized tech 6.
THE HINDU KINGDOM OF ORISSA
Sangramaraja
STARTS WITH: Kalinga, Vengi
Orissa had stood up to the Moslem tide; now the tide has turned.
Civilized tech 6.
THE SULTANATE OF MALWA
Ala-ud-din
STARTS WITH: Jihjhoti
The Sultanate tries to rebuild after a devastating invasionn by
Timurlane.
Civilized tech 6.
THE SULTANATE OF BAHMANI
Firuz Shah
STARTS WITH: Malabar
The strongest Molsem power in southern India.
Civilized tech 6.
THE VIJAYANGAR EMPIRE
Bakku Rai
STARTS WITH: Chola
The Hindu kings of the south start to flex their now consolidated
power.
Civilized tech 6.
Indochina and Indonesia
THE BURMAN KINGDOM OF AVA
Minhkaung
STARTS WITH: Ava, Burma, Manipur
The Avans have been stuggling with the Mons of Pegu for
centuries.
Civilized tech 6.
THE MON KINGDOM OF PEGU
Razadarit
STARTS WITH: Pegu, Thaton
The Mon try desperately to hang on to their kingdom.
Civilized tech 6.
THE DAI KINGDOM OF ANNAM
Le Loi
STARTS WITH: Annam, Dai Viet
The Annam watch both the Ming to the north and the Chams to the
south..
Civilized tech 6.
THE KINGDOM OF CHAMPA
Viaya Sri Harivarman II
STARTS WITH: Champa (Vijaya), Cochin
The Chams raid their richer neighbors to the north.
Civilized tech 6.
THE KHEMER KINGDOM OF ANGKOR
P'ayao
STARTS WITH: Khemer (Angkor), Phan Rang
The Khemers fight off the Tais and Chams.
Civilized tech 6.
THE TAI KINGDOM OF AYUTHIA
Int'araja
STARTS WITH: Nakhon, Siam, Mon
The Malayan Peninsula and the Khemers are the focus of the
kingdom's attention.
Civilized tech 6.
THE MAJAPAHIT KINGDOM OF JAVA
Bahavijaya
STARTS WITH: Palembang (Sirivijaya), Pajajaran
The Javans struggle to hang on to past glory.
Civilized tech 6.
THE KINGDOM OF MALACCA
Paramesvara
STARTS WITH: Perak (Malacca), Johor, Singapor (Tumasik)
A rebel of the Majapahit takes up piracy in Malacca. The King is
showing an interest in Islam.
Civilized tech 6.
East Asia
THE EMPIRE OF THE GREAT KHAN
Dayan Khan
STARTS WITH: Mongol, Tatar, Anagraland, Buryat, Kajar, Khingan,
Khrebet, Yenisey, Turkestan, Ugria, Housgol, Tamarin, Telmen,
Henyitin, Oriot, Shan, Ayaguz, Uigur, Kerait, Naiman, Hsia-Hsia,
Tangut, Tuhnwhang, Yumen Gaxun-Nur, Dalai Nor, Higgan, Kutai,
Khalaka, Ch'ln, Harbin
The Mongols have lost China but still control much of the North
East Asia.
Civilized tech 6.
MING EMPIRE OF CHINA
Yung-lo
STARTS WITH: Suzhou, Yanzhi, Wu Hai, Ningsia, Ordos, Huang,
Shan'si, Bao Ding, Yen, Hopei, Yun, Lu'an, Liao-Tung, Bandao,
Parhae, Mudan, Mantap, Kansu, Shensi, Houma, Honan, Tsainan,
Shangtung, Lanchou, Chinling, Funiu, Shentung, Honan, Kaingsu,
Anhui, Tangchou, Chiennan, Szechwan, Hubei, Hupei, Taiping,
Chekiang, Kweichou, Ghangde, Hunan, Jiangxi, Kiang'Si, Fukien,
Fujian, Ganzhou, Nanling, Lingtung, Lingsi, Miao Ling, Guizhou,
Kienchou, Kwangtung, Gouangxi, Nan Chao, Korat, Lingnan, Kwangsi
The Ming havr recently consolidated their hold on China; now they
look for more jewels for their crown.
Civilized tech 6.
ASHIKAGA JAPAN
Yamana
STARTS WITH: Kwanto, Nigata
The house of the Ashikagas are in decline but still hold sway in
the fertile Kwanto plain..
Civilized tech 6.
HOSOKAWA JAPAN
Katsumoto
STARTS WITH: Shikoko, Shimane
The Hosokawa,are vassels of the Ashikagas, but loyality may only
go so far.
Civilized tech 6.
THE GORYEO KINGDOM
Mog-Jong
STARTS WITH: Silla, Koguryo, Anshan
This is the golden age of Korea, even if a vassal of the Ming.
Civilized tech 6.
TIBET
Tsong-Kha-Pa
STARTS WITH: Tibet (Lhasa)
The Tibetans of the "Yellow Hats" have formed a
religious nation on the high plateau.
Civilized tech 6.
OCEANIC
Polynesia and Australia
AFRICA
Northern Africa
THE MARINID SULTANATE
Hammad bin Marin
STARTS WITH: Morroco, Merrakesh, Zirid, Cheliff
The Marinids are in constant conflict with the Hafsids.
Civilized tech 6.
THE HAFSID CALIPHATE
Nasir ad Dawla Badis
STARTS WITH: Tunisia (Mihidia), Algeria, Kabilya, Gefara
The Hafsids want all of North Africa.
Civilized tech 6.
Western Africa
THE MALI EMPIRE
Nasir ad Dawla Badis
STARTS WITH: Ghana, Segu, Songhai
The Mali Empire is past its prime, having lost the Sohghai to the
east.
Civilized tech 6.
THE KINGDOM OF SONGHAY
Dia Kenken, King of Songhay
STARTS WITH: Sudan, Gorouol
The Songhai have recently rebelled from the Mali.
Civilized tech 6.
THE KINGDOM OF KANEM
Boyoma, Mai of the Kanem
STARTS WITH: Kanem-Bornu (Ngazargumu)
The Zaghawa have been enriched by the trans-Saharan trade.
Civilized tech 6.
THE WOLOF KINGDOM OF TAKRUR
N'dyaye Sar, Burba of Dyolof
STARTS WITH: Takrur
The Wolof are the dominant tribe of this area.
Civilized tech 5.
HAUSALAND
Shawata, Magajiya of Daura
STARTS WITH: Hausa (Zaria)
The Hausa city-states are finally coming into their own.
Civilized tech 6.
Eastern Africa
THE KINGDOM OF ABYSSINIA
Sibhat Zagwe
STARTS WITH: Adowa, Shoa, Sennar, Walaga, Kefa
Originally a Christian kingdom in Arabia, the Abyssinians have
moved across the Red Sea to the Ethiopian where the Arabs won't
get them.
Civilized tech 6.
Southern Africa
THE BAKONGO KINGDOM
Oduduma, King of Bakongo
STARTS WITH: Kongo
The Bakongo exist at the mouth of the Kongo river.
Barbarian tech 3.
No cavalry.
THE KINGDOM OF THE MWANA-MUTAPHA
Dunbo Changamire, King of Rozwi
STARTS WITH: Rozwi
Dunbo is the most recent in the line of Changamires who rules
Rozwi at this time.
Barbarian tech 3. No cavalry.
THE NEW WORLD
North America
THE MISSISSIPPI EMPIRE
Powtuneep, Son of the Sun
STARTS WITH: Michigamea (Cahokia)
The Mississippi Culture, centered at Cahokia, have taken control
of a wide body of land in the Central Snake Plains. Their
powerful cult have influenced their neighbors in all directions.
The Mississippi are ruled by priest-kings who live atop earthen
mounds and claim to be descended from the Sun itself.
Pre-columbian. No cavalry.
THE MIWOK CONFEDERATION
Running Bear
STARTS WITH: Yokuts
The land of the valley have come together to form a confederation
to protect their lands from outsiders.
Pre-columbian. No cavalry.
THE CREEK DEATH CULT
Shukahosus
STARTS WITH: Yamasee (Kolomoki)
Of the Mississippian cultures, the Creek have been influenced the
most by Meso America. They sacrifice war-captives regularly to
their gods of doom.
Pre-columbian. No cavalry.
THE PLAQUEMINE NATCHEZ
Mukalus
STARTS WITH: Atakapa (Ayoel)
The Plaquemine are Mississippian mound builders of the Lower
Snake. They pay homage to Cahokia occasionally. Their rites
center around the Emerald Mound.
Pre-columbian. No cavalry.
Meso America
THE TEPANEC HEGEMONY
Xiu Cinteotl
STARTS WITH: Maya (Chichen Itza)
Topiltzin who founded Tula and introduced the worship fo the
gentle, Teotihuacan god, Quetzalcoatl, to the warlike Toltecs was
eventually driven out in 859. He and his followers eventually
sailed to Maya land and turned the minor Maya temple city of
Uucil Abnal into a major ceremonial and commerical center.
Topiltzin's Maya born successors, the Xiu, are now the rulers of
the peninsula.
Civilized tech 4. No cavalry.
THE ARAWAK OF THE ISLANDS
Ahabatey
STARTS WITH: Arawak
These are syphilis infested islanders.
Pre-columbian. Can be Seafaring.
THE AZTECS
Matlaccoatzin
STARTS WITH: Otomi (Tula)
The warlike followers of the god, Tezcatlipoca, and their coyote,
jaguar and eagle warrior clans rule Mexico.
Civilized tech 4. No cavalry.
THE MIXTEC ALLIANCE
Tezozomoc
STARTS WITH: Zapotec (Mitla)
The Mixtecs are Nahuatl speaking people who live south of the
Mexico Valley.
Civilized tech 4. No cavalry.
South America
CHIMU
Taycanamo
STARTS WITH: Moche (Chanchan)
The Chimu began as a Mocheva rebellion against the Huari but now
under Taycanamo's command they are on the verge of overrunning
them.
Civilized tech 4. No cavalry.
THE MIGHTY INCAN EMPIRE
Tatam Yach
STARTS WITH: Inca (Cuzco)
The followers of the Weeping God once controlled all of Birú.
Now they are in decline, but they're not out of the game yet.
Civilized tech 5. No cavalry.
ISI List for Turn 0
# |
Nation Name |
MSI |
ESI |
Player Name |
TV |
EMail Address |
1 |
Ming Empire |
99.9 |
5 |
Temujin Kam Suhn |
23.7 |
|
2 |
Kingdom of Poland |
68.3 |
9 |
Matthew Taylor |
7.6 |
|
3 |
The Timurid Emirate |
54.2 |
16 |
Travas Gunell |
10.2 |
|
4 |
Knights of St John |
52.2 |
13 |
james Cochran |
3.0 |
|
5 |
Kingdom of England |
50.8 |
25 |
Ed Connery |
6.2 |
|
6 |
The Golden Horde |
51.4 |
20 |
Chris Cornuelle |
7.9 |
|
7 |
The Teutonic Knights |
50.5 |
22 |
Rick Ludowese |
4.7 |
|
8 |
The Byzantine Empire |
49.5 |
12 |
Chris von Albrecht |
9.7 |
|
9 |
Kingdom of France |
49.3 |
21 |
James Marshall |
5.3 |
|
10 |
Kingdom of Castile |
46.8 |
11 |
Paul Flinton |
7.7 |
|
11 |
The Roman Papacy |
47.0 |
2 |
Robert Roth |
1.7 |
|
12 |
The Mameluke Sultanate |
47.3 |
4 |
John Lee |
12.5 |
|
13 |
The Ottoman Sultanate |
45.7 |
6 |
Jeff Morrison |
5.1 |
|
14 |
Kingdom of Scotland |
42.9 |
32 |
Phillip Baird |
3.8 |
|
15 |
Kingdom of Aragon |
41.8 |
8 |
Matt Holy |
6.6 |
|
16 |
Duchy of Burgundy |
42.3 |
1 |
Ivan Mostinckx |
6.2 |
|
17 |
The Cheibanid Khanate |
41.9 |
35 |
Colin Dunnigan |
6.2 |
|
18 |
The Avignon Papacy |
40.6 |
7 |
Sean Boomer |
0.3 |
|
19 |
Kingdom of Abyssinia |
41.0 |
31 |
David Sarisohn |
5.3 |
|
20 |
The Aztecs |
39.7 |
41 |
Alan Grieve |
1.1 |
|
21 |
Kingdom of Denmark |
38.5 |
33 |
Brian Sico |
6.7 |
|
22 |
The Marinid Sultanate |
38.4 |
47 |
Open Nation |
2.9 |
|
23 |
Kingdom of Portugal |
37.3 |
3 |
Jamie Halla |
5.3 |
|
24 |
Caliphat al Qaira |
37.0 |
43 |
Ron Meinung |
0.3 |
|
25 |
Duchy of Austria |
35.7 |
36 |
Chris Caliano |
2.0 |
|
26 |
Kingdom of Hungary |
35.6 |
30 |
Dan Garrison |
4.2 |
|
27 |
Repubic of Novgorod |
36.2 |
23 |
Open Nation |
4.5 |
|
28 |
The Hussites |
35.8 |
69 |
Jorge Chacon |
0.3 |
|
29 |
The W Kingdom of Takrur |
36.0 |
61 |
Open Nation |
1.3 |
|
30 |
The Kingdom of Annam |
34.8 |
38 |
Open Nation |
1.8 |
|
31 |
Ashikaga Japan |
35.4 |
54 |
Akira |
1.8 |
|
32 |
The Great Khan |
34.7 |
29 |
Mark Saint Cyr |
8.9 |
|
33 |
The Incan Empire |
33.9 |
27 |
James Oakley |
1.1 |
|
34 |
Sultanate of Jaunpur |
34.3 |
71 |
Open Nation |
1.8 |
|
35 |
The Kingdom of Angkor |
34.2 |
46 |
Gary Riviere |
1.8 |
|
36 |
Republic of Florence |
32.5 |
39 |
Gary Morrison |
2.8 |
|
37 |
Duchy of Milan |
32.8 |
24 |
James Smitley |
1.8 |
|
38 |
Swiss Confederation |
33.1 |
28 |
Bill Karn |
1.3 |
|
39 |
The Sultanate of Delhi |
32.9 |
83 |
Open Nation |
1.3 |
|
40 |
The Mon Kingdom of Pegu |
33.3 |
49 |
Open Nation |
1.8 |
|
41 |
Republic of Venice |
32.3 |
14 |
John Garland |
5.3 |
|
42 |
The Kingdom of Champa |
32.1 |
44 |
Open Nation |
1.8 |
|
43 |
The Kingdom of Malacca |
31.8 |
55 |
Open Nation |
2.8 |
|
44 |
Yellow Hats (Tibet) |
32.3 |
66 |
Thomas Harlan |
0.3 |
|
45 |
Kingdom of Naples |
30.7 |
48 |
Charles Hurst |
2.2 |
|
46 |
The Kingdom of Orissa |
30.9 |
53 |
Open Nation |
3.3 |
|
47 |
The Vijayangar Empire |
31.1 |
34 |
Open Nation |
1.8 |
|
48 |
Chimu |
28.8 |
67 |
Open Nation |
|
|
49 |
Sultanate of Gujerat |
29.4 |
73 |
Open Nation |
1.1 |
|
50 |
Duchy of Bohemia |
27.8 |
45 |
Mark Newman |
2.2 |
|
51 |
The Kingdom of Ayuthia |
27.8 |
60 |
Open Nation |
2.7 |
|
52 |
The Hanseatic League |
27.6 |
10 |
Lee Forester |
2.3 |
|
53 |
Emirate of Granada |
26.9 |
26 |
Jon Sharp |
3.3 |
|
54 |
Hosokawa Japan |
27.2 |
64 |
Open Nation |
1.8 |
|
55 |
Principality of Serbia |
26.4 |
19 |
Tim Finton |
3.2 |
|
56 |
The Creek Death Cult |
25.7 |
77 |
Open Nation |
1.1 |
|
57 |
Kingdom of Navarre |
25.0 |
18 |
Maurice Funk |
2.0 |
|
58 |
Duchy of Saxony |
25.4 |
40 |
Ed Allen |
1.6 |
|
59 |
Principality of Moscow |
24.9 |
15 |
Eric Morgan |
2.3 |
|
60 |
Hausaland |
24.9 |
63 |
Open Nation |
1.1 |
|
61 |
The Kingdom of Java |
24.5 |
57 |
Lorne Colmar |
1.8 |
|
62 |
Miwok Condfederation |
24.6 |
58 |
Open Nation |
0.3 |
|
63 |
The Bakongo Kingdom |
23.7 |
79 |
Open Nation |
0.3 |
|
64 |
The Hafsid Caliphate |
23.7 |
50 |
Jason Rico |
3.7 |
|
65 |
Duchy of Bradenburg |
22.9 |
37 |
George W. Mayr |
1.8 |
|
66 |
Republic of Genoa |
23.4 |
17 |
Gregory Aldous |
5.8 |
|
67 |
The Sultanate of Bengal |
22.5 |
62 |
Open Nation |
1.8 |
|
68 |
The Kingdom of Ava |
23.4 |
51 |
Open Nation |
1.4 |
|
69 |
The Mali Empire |
23.1 |
52 |
Bob Nardone |
1.8 |
|
70 |
The Mixtec Alliance |
22.9 |
75 |
Open Nation |
0.8 |
|
71 |
Mercantile of E. Africa |
21.9 |
59 |
Eric Sleeson |
1.5 |
|
72 |
The Goryeo Kingdom |
22.3 |
70 |
Chris Williams |
2.2 |
|
73 |
Mwana-Mutapha |
21.6 |
80 |
Open Nation |
1.3 |
|
74 |
Duchy of Bavaria |
20.5 |
81 |
Open Nation |
2.3 |
|
75 |
The Arawak |
20.5 |
82 |
Open Nation |
0.3 |
|
76 |
The Kingdom of Songhay |
20.6 |
56 |
Open Nation |
1.8 |
|
77 |
The Kingdom of Kanem |
19.9 |
68 |
Open Nation |
1.1 |
|
78 |
The Tepanec Hegemony |
19.9 |
76 |
Open Nation |
1.1 |
|
79 |
The Sultanate of Malwa |
19.3 |
74 |
Open Nation |
1.8 |
|
80 |
The Plaquemine Natchez |
18.6 |
78 |
Open Nation |
1.8 |
|
81 |
Sultanate of Bahmani |
18.4 |
42 |
Open Nation |
1.8 |
|
82 |
The Blue Star People |
14.8 |
72 |
Open Nation |
1.1 |
|
83 |
The Mississippi Empire |
11.7 |
65 |
Open Nation |
1.8 |
|
Created by Dave
Salter