Lords of the Earth

Campaign Nineteen

Turn 70

Anno Domini 1246 - 1250

Turn 70 Orders Due By: Friday, July 28th.  Orders will not be accepted after Midnight MST on Saturday, July 29th.                    

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nnouncements

Price Increase:

Due to increasing workload, the sign-up/per turn cost is now $7.00.  I apologize for any inconvenience this decision may cause. 

Fractional NFP: You may now save fractional NFP.  Any spending of NFP must be in whole units however.  At some point, when the updated rules are completely implemented, you will be able to spend fractional nfp on things like ship crews.

Field Forts: at the end of this turn, the max number of field forts allowed in a region will be 5 (five) times the GPV.  Any excess will be converted into regular infantry at that time.  Regions with a GpV of 0 or “-“ may have a max of 5 field forts. This will also be appearing in the updated rules.

More HBZ Stuff: in an attempt to make determining where you can build mobile units more easier, friendly cities that are within your HBZ are marked on the map with a dot in white (or red).  Your respective capitals will also be marked on the map with a diamond symbol (in white or red). (Couldn’t find a single star in Wingdings, go figure...).  Please remember that mobile units may only be built in friendly cities.

Missionaries

From this point, any player who sends missionaries to an uncontrolled area that is of a hostile organized religion will get no conversion result and a bunch of dead missionaries.

Leaders & Espionage Actions (Battle Assistance):  In order for a leader to perform this action he must remain with the army he is aiding.  APs spent in moving around with the army do not count towards the action itself.  The maximum bonus a leader may make using this action is +1.  So make sure you’ve got leaders with high CHA scores on this.

More on Leaders & Espionage Actions: I am beginning to get the feeling that this rule is being abused and I may excise it entirely in the near future.

The Cause Mutiny Operation (CM): players attempting this operation must produce a valid reason as to why the mutiny would occur or it will automatically fail.  And no, “Because I think it should succeed.” is not a valid reason.

The HC Operation:  from this point forward, all HC operations must be done in the Capital (if the nation has one) or the Homeland region.   If the monarch is female and the HC die roll is successful, she may do nothing but HC for a full year (measured in AP) and undergoes a leader mortality check at the conclusion of that period.  If the HC check is unsuccessful, she may do any other activity that you’ve put in her orders.

Interactions between the Hemispheres: at this point only the Seafaring cultures may sail between the Hemispheres.  Once people hit Renaissance, then they may attempt to do so as well.  So the New World players should stop trying to get to Europe and Non Seafaring Old World players should do likewise.

Building units:  The vast majority of units must be built in a city within your HBZ.  The exceptions are as follows:

1)      Ships may be built in a port outside the HBZ if it is the only one available.

2)      Field forts may be built in any region at NT status or higher.

3)      Inexperienced infantry may be built in a F region within your HBZ.

4)      Nomad/Barbarian cultures may build units at a Trade Center within their HBZ.

In all these instances please be aware of the yard capacity for all ships and all heavy class units.

Some advice that will (hopefully) speed up processing time):

1)      When players are increasing a city, please indicate what the new size will be.

2)      For ships to be built for conversion to MSP, you can also put what route they’re going into in the Builds section.   Projects may also be put in the Builds section.

3)      When building a road link, indicate which region it starts in and which region it’s going to.  Don’t give me city names.

4)      For players who are not using a standard WORD or XTEL format, please put the information in the following order:  Revenue; Maintenance, Investments, Builds, Transfers, Projects, Trade Routes, Intel Ops, Religious Ops, Leader Actions.  When indicating an expense, please list gps first then nfp.

 

Contacting & Paying the Referee

I will no longer be taking money directly for turns.  Instead, players sending funds by mail should make all checks payable to Thomas Harlan and send them either to the 2nd Street address or to Thomas’ address, which is:

Thomas Harlan

3210 E. 23rd Street

Tucson, AZ 85713-2261

Below is my Email address, I have moved but all snail mail correspondence should go through Thomas’ address above.

Email: ancaric@throneworld.com

Payment: When paying via Paypal, please send all funds to this account:

lords19pmts@throneworld.com

Zero and Negative Credit: Consequences

Players at zero or negative credit at the time of deadline or will have a negative balance at the conclusion of processing will not have their orders processed, plain and simple.  So get your orders and payment in before processing starts or life will become very unfair very quickly.  Finally, players with a negative balance are liable to get their country reassigned without notice.  You have been warned.

Rule Changes and Clarifications

        The complete list of rules changes (including the happy stuff on Smallpox) can be found on the Lords 19 page on the Throneworld website.  If you haven’t read them, please do so.  Reading them will save you (and me) a lot of grief.

Japan & the Pacific Rim

The Empire of Nippon

Taira Jiro, Daimyo of Kwanto, Shogun of Japan.

Diplomacy    Tottori, in Shimane (No effect)

        Japanese activity in the north continued with the founding of two new ports: Sapporo, in Hokkaido; and Manchukou, in Sikhote.  Sakhalin was settled by sturdy Japanese peasants to a (-/5) and Amur, in the far north, to a (-/6).  Closer to home, the cities of the Empire continued to expand.

City (Region)

New Size

Kyoto (Aichi)

10

Edo (Saga)

12

Takaoka (Toyama)

5

Nagaoka (Nigata)

5

Heian (Yamato)

11

The Moluccas Seahold

Rokaku VI, Lord of the Spice Islands

Diplomacy    None     

        The colonization of Borneo continued with the jungles of Selatin being settled to a (1/5).  Brunei also grew to a size 4 port.

The Maree Kingdom of Australia

Doongara, Prince of Maree

Diplomacy    None     

        Desiring an heir, Doongara sired three children in as many years...all girls (AAAAAAARGH!).  In other, less intimate events,  work began on a royal road link between Eha-Rana and Aanx and links between that place and both Arukun and Camoweal were completed.  Port areas were built in Oanx and Toowomba and Biruu grew to size 5.

China

The Kingdom of Shan’si

Xoing Sung, King of Shan’si, Watcher of the Northern Marches

Diplomacy    Tumet (f)             

        The Shan’si continued their efforts to convert, develop, and otherwise civilize their northern nomadic neighbors.  Kin was put under cultivation and both Lang Shan and Shangtu were converted to the Buddhist faith.  In the more sedentary parts of the Kingdom, urbanization continued apace.

City (Region)

New Size

Tianshu (Huang)

5

Ta’Tung (Yun)

7

Bitter Wind (Ordos)

5

Morning Calm (Koguryo)

9

Iron Mountain (Bao’ding)

10

The Kingdom of Hupei

Cao Hui Rong, King of Hupei

Diplomacy    No effect

        Efforts on the borders of Tartary continued with mixed results.  Diplomatic efforts in Tuhnwang and Lang Shan continue to meet with a deaf ear and missionary efforts in the latter region were stymied by the fact that the Shan’si had beat them to it.  On the other hand, Great Wall segments were built in Yanzhi on the borders with Suzhou and Lob Nor and work began on a road link between the latter place and Lang Shan.  Some missionary efforts were also made among the Bulinger.

The Kingdom of Kwangsi

Wu Juan II, Prince of Kwangsi

Diplomacy    None

        Continuing to expand cities and not much else.

City (Region)

New Size

Ha’lou (Hainan)

4

Kunming (Gouangxi)

4

Dayu (Ganzhou)

8

Kian (Kiang’si)

6

Chou (Lingnan)

8

Guilyang (Miao Ling)

3

Fujhan (Kienchou)

3

Tang (Lingsi)

6

Southeast Asia & India

The Empire of Sri Vijaya

Khavirhan III, Maharaja of the Khemer People, Prince of Champa, Lord Protector of Java

Diplomacy Khemer (+7 YfC)

        Khavirhan came of age and took the throne in 1249.  He immediately married a Khemer noblewoman (an action that did not prove very effective in inducing the Khemer people to soften their view towards their Champan overlords) and changed the name of his realm to something more grandiose. 

        Two cities were renamed; Hue became Indrapura and Ban Meh was rechristened Amaravati.   A colony was emplaced among the hostile citizens of Krung Thep.  Finally, there were the usual city expansions (although attempts to expand the cities in Perak and on Java failed because no ships were allocated to transport the materials hence):

 

City (Region)

New Size

Tonkin (Annam)

6

Amaravati (Dai Viet)

2

Indrapura (Mison)

5

Phnom Song (Preikuk)

2

Pattaya (Phan Rang)

5

The Kingdom of Maghada

Gunaratna, Raja of Bengal

Diplomacy             Uttar Pradesh (f), Chitor (ea)

        Construction of royal road links into the northwest continued with new links between Tarain and Chito and between Uttar Pradesh to Tarain.  Urban expansion continued at its usual frenetic pace.

City (Region)

New Size

Chapra (Jaunpur)

3

Aisha (Gaur)

11

Tamralipti (Palas)

10

Karimganj (Assam)

10

Naupada (Kalinga)

9

Parganas (Nadivaria)

9

Patna (Chandela)

10

Chittagong (Samatata)

9

Sittwe (Arakan)

7

Tezu (G’tsang)

8

        Diplomatic activity continued with mixed results.  While Uttar Pradesh and Chitor drew closer to the Kingdom, an envoy to Jats died en route and the diplomat in tarain had absolutely no success whatsoever.

        Events took an interesting turn when Pramsu died in late 1239.  His son and heir, Gunaratna, celebrated his ascension by hacking his father’s corpse to pieces the minute the man expired.  He then waltzed into the Royal crŠche and systematically murdered every single one of his sons and brothers.  Then he had the corpses stitched together to form a rather gruesome tableau (and people say art is inaccessible).

The Kingdom of Chola

Jagrav, King of Chola, Lord of Tanjore

Diplomacy    Gujerat (nt), Dahala (c), Kalanjara, in Vatsa (f)

        Jagrav continued to develop his diplomatic contacts to the north.  And there were the city expansions.

City (Region)

New Size

Kollam (Pandya)

7

Kakinda (Madurai)

10

Kayal (Anhivarta)

8

Central Asia

The Kingdom of Jungaria

Tab-Tangri, Lord of Karakocho.

Diplomacy                  

        A quiet turn of minding his own business, thank you very much.

The Emirate of Samarkhand

Al Abdi ibn Selim, Emir of Samarkhnad

Diplomacy  No effect...

      Abdi dispatched over 30,000 troops to secure lands your grandmother wouldn’t want.  These unfortunates then spent the next five years subjugating the deserts ofg Khazakh and Kul’sary.  More agro was sent to the Khazars and the road link between Afghanistan and Und was completed.  Abdi’s diplomacy was notoriously bad, and there were some city expansions.

City (Region)

New Size

Tashkent (Otrarsh)

5

Kar-Kalanis (Bactria)

8

Shustar (Baluchistan)

6

Khiva (Khwarzim)

9

Tamaresh (Bandar)

5

The Khazar Khanate

Isaac Andronicus, Regent for...

Bulan, Kagan of Khazar and Saksiny

Diplomacy    No effect

        Khan Atakhazar died in early 1247 and a regent was appointed to rule in the stead of his seven year old heir, Bulan.  Aside from some public works and the beginning work on a canal along t