Black
Empire
THE SEA OF
FEAR
THE AGE OF CHAMPIONS
Turn
#0
500th
Year After the Devastation (YAD)
Lottery Pick Due:
Tuesday,
October 10th, 1995
First
Turn's Orders
Due:
Tuesday, October 17th, 1995
ANNOUNCEMENTS
ItÕs Here:
It took two more weeks than I thought, but I have completed all the work
I had to do to get the new Black Empire, the Sea of Fear, launched. Old time players
please note that I have made some drastic changes to the rules, increasing
the role of searching at the expense of diplomacy. With 36 Maps, the World
is much larger than it used to
be, increasing the range of possibilities. New players, this is a unique game.
Besides ÔLords of the EarthÕ which is a historical simulation game, Black Empire
is the only Play-By-Mail run by a human moderator (or Game-Master, GM) which
can handle up to 40 to 100 players - and I get turns out like clockwork (IÕm
been doing this for over 6 years). You may find yourself hooked.
Getting
Started:
If you have the Rules and the Mapset
or if you know what you are doing,
you can choose for yourself a country anywhere you want, with leaders of your
choice, with National Attributes of your desire. If you want to save some time,
or if you havenÕt obtained the Rulebook nor the Sea of Fear Mapset-Module,
I recommend you choose your Empire choices from any of the 82 that are listed
in this Newsletter.
If you want to get a better chance to get your first
choice, It is a good idea to jump into the Empire Choice Lottery on the 10th of
October. After the 10th, Sea
of Fear positions will be distributed to players on a first-come, first-serve
basis. Joining the Lottery will cost $2.00.
How
the Lottery Works:
The Purpose of the Nation
Choice Lottery is to ensure new and distant players an equal shot at getting the
best start-ups, as experienced and local players who have a better chance, If
I were to solely distribute positions on a first-come, first-serve basis only.
The Lottery Form has space for
your top three position preferences. If more than one player desires a given
region (or a region next to a given region) as their first choice, I will roll
dice (20 sided, ties rolls again) for each contending player, who gets the highest
numbers get his or her choice. Those who havenÕt gotten their first choice,
go through the second choice round, and then the third choice round if all their
choice positions have been taken. If anyone still hasnÕt been given an Empire
at the end of this lottery,
I will contact you as soon as I can, so I can get you squared away.
Once
the lottery is completed, I will send your EmpireÕs Turn #0 stat sheet along
with an order form with which you can order your fledgling Empire.
What
To Do When You Get Your Empire Stat
Sheet:
When You get your Stats, you should have an idea of what
Stats your leaders should have and the composition of your army. On the first
turn, you can then move your new
leaders and armies to search and conquer neighboring lands.
Turn
Turnaround Time:
Turns will
be out every week. After the completion of the First Turn (October 7th), I will
then get results out within a couple days of the due date and set the next due
date one week later. For those of you living in distant places (outside of Arizona),
the best way to get those turns in on time is through fax-machine and
eMail. Because I am so busy, I
cannot take voice orders. I will send results out by regular mail, but I can
tell you what happened and your stats by eMail and Voice Call once results are
out.
For all who wish to play, good luck and enjoy!
Black
Empire Turn Costs
Per Turn (local)$2.50
Per
Turn (mailed)$3.00
Module & 8x11 Mapset$5.0011x17
Mapset$8.00
per page 11x1725¢
Rule
Book v4.0$8.00
Color
Map (of World)$3.00 (not available yet)
Warning:
There will be a $5.00 charge for each returned check. I do not
accept post-dated checks.
Rules Used in Sea of Fear
This
campaign uses the 1995 Black Empire Rulebook v4.0.
It uses the Sea of Fear Module as Scenario.
Possible
Starting Empires
Unless otherwise listed, the name
of the Empire is the name of the
starting region.
Map A
Region:
Pevshach
King: Bruenor
Attributes: 1.Government,
2-3. Beastmaster-Grizzly Bear, 4. Armies
Region: Po
King:
Pendragon
KingÕs Brother: Uther
Advisor: Merlin
Attributes:
1. Fanatic, 2.Government, 3. Good, 4. Lucky
Map B
Region:
Popluex
King: Charlemange
Advisor: Turpin
the Archbishop
Attributes:
1. Government, 2. Good, 3. Diplomatic, 4.Armies
Region: Scisebaring
Orc
King: Gorm
Captain: One-Eye
Attributes: 1. Uruk,
2. Fanatic, 3. Armies, 4. Druidic
Map C
Region:
Cabo Cadaxen
King: Joao
Attributes: 1. Mercantile, 2. Sea-Kings,
3. High-Tech, 4. Government
Empire Name: Exeter
Region:
Cocur
Dread King: Simon
Attributes: 1. Evil, 2. Druidic, 3.
Armies, 4. Sorcery
Map
D
Empire Name: Kinerion
Regions: Kineria,
Arumulsia, Vairpia
Exarch: Theodosius
General: Basil
Attributes:
1.Siegecraft, 2. Lands, 3. Government, 4. Government
Map
E
Region: Oirmouth
Admiral: Blackbeard
Advisor:
Long John Silver
Attributes: 1. Armies, 2. Sea Kings, 3. Mercantile,
4. Siegecraft
Map F
Empire Name:
The Holy Empire
Region:
Oder AfŸrsautz
Kaiser: Otto
Attributes: 1. Diplomatic, 2. Government,
3. Location-Elf Wood, 4. Siegecraft
Region: Pirtberk
Dwarf
King: Iunbert
Attributes: 1. Dwarvic, 2. Fanatic, 3. Lucky,
4. Sorcery
Region: Kautš
Chief: Gassehaf
Attributes: 1.
Gnomic, 2. Druidic, 3. High-Tech, 4. Government
Map G
Region:
Mide
Chief: Conchobar
Advisor: Cathbadh
Attributes:
1. Druidic,
2. Fanatic, 3. Sorcery, 4. Lucky
Region: Rebro Glen
Chieftess:
Medb (Maeve)
General: Ferghus
Attributes: 1. Armies, 2. Government,
3. Druidic, 4. Sorcery
Map H
Region:
Necupel
King: Moctezuma
Attributes: 1.Government,
2-3.Beastmaster - Mantacore 4. Sorcery
Region: Akach Be
King:
Kukul Kan
Attributes: 1. Sorcery, 2.Government, 3. Good, 4.
Lucky
Region: Seyap-Kuth
Leader:
Jejax the Lich
Attributes: 1. Haunted, 2. Fanatic,
3. Evil, 4. Armies
Map I
Region: Huzjeska
Caliph:
Al MaÕmum
Advisor: Shahrazad
Attributes: 1.
Government, 2. Government, 3. Mercantile, 4. Diplomatic
Region: Clusko
Sharif:
Sahoul
Attributes: 1. Nomadic, 2. Fanatic, 3. Armies,
4. Armies
Region: Goudiz
Dragonlord: Neyarizam
Attributes:
1-3. Dragonic, 4. Druidic
Map
J
Empire Name: Tisovec
Regions:
Yeshmif, Homya, Krapay
King: Boleslav
Attributes: 1.Druidic,
2. Government, 3. Lucky, 4. Lands
Map K
Region:
Slautmaj
King Under the Mountain: Thorin
General: Balin
Attributes:
1.Dwarvic, 2. Druidic, 3. Government, 4. Lucky
Region:
Rojpy
Jarl: Sverker
Admiral: Erik the Red
Attributes:
1. Druidic, 2. Sea Kings,
3-4. Beastmaster- Mammoth
Map L
Region:
Lub-Ea
Chief Miner: Fred
Attributes: 1.Dwarven, 2. Siegecraft,
3. Druidic, 4. Government
Map M
Empire
Name: Chanchan
Regions: Cumo, Camatuce, Catosol
Emperor: Macchu
Pic
Attributes: 1. Land, 2. Mercantile, 3. Government, 4. Armies
Region:
Ceicebe
Queen: Achipu
Attributes: 1. Gnomic, 2. Good,
3. Lucky, 4. Government
Region:
Bosimayf
Khan: Attila
Attributes: 1. Nomadic, 2. Evil,
3. Armies, 4. Armies
Map N
Region: Otkhat
Emir:
Faruk
Attributes: 1. Government, 2. Mercantile, 3. Armies,
4. Siegecraft
Region: Giltez
Elder Dragon: Ruchah
Attributes:
1-3. Dragonic, 4. Lucky
Region: Ahir
Chief: Ssarassi
Attributes:
1. Reptilian, 2. Fanatic, 3-4. BeastMaster- Tyrannosaur
Map
O
Region:
Kreyosk
Elf King: Wilkedel
Attributes:
1.Druidic, 2. Elfin, 3. Evil, 4. High-Tech
Region:
Penpu
King: Wu
Attributes: 1. Government, 2. Armies, 3. Diplomatic,
4. Druidic
Map P
Region: Ninkul
Queen:
Wakamak the Mad
Attributes: 1. High-Tech, 2. Haunted,
3. Government, 4. Fanatic
Region: Kheanik
Daimyo: Uesugi Kenshin
Attributes:
1.Diplomatic,
2. Government, 3. Armies, 4. Good
Region: Umra
Battle Chief:
Ubatei
Attributes: 1. Nomadic, 2. Government, 3. Armies, 4. Armies
Region:
Nachar
King: Rolf
Attributes: 1. Dwarven, 2.
Druidic, 3. Armies, 4. Government
Map Q
Region:
Skar
King: Llelen
Attributes: 1. Elfin, 2. Good, 3. Sorcery,
4. Government
Map R
Empire Name:
Ihuem
Regions: Ihuem,
Achi-Achi, Cemcan
Lady Dragon: Celalaith
Attributes: 1-3. Dragonic,
4. Lands
Map S
Region: Ul Shiair
Sultan:
Jornak
Attributes: 1. Government, 2. Mercantile, 3. Sea King,
4. Sorcery
Region: Ios
Chief: Wargut
Attributes: 1.
Uruk, 2. Druidic, 3. Sorcery, 4. Government
Region: Yang
King:
Cao Cao
General: Xiahou Yuan
Attributes: 1. Evil, 2. Government,
3. Lucky, 4. Armies
Region:
Yiang
King: Liu Bei
Sworn Brothers: Guan Yu & Zhang
Fei
Attributes: 1. Good, 2. Sorcery, 3. Fanatic, 4. Government
Map
T
Region: Tabing
Elder Dragon: I-Yin
Lung
Attributes: 1-3. Dragonic, 4. High-Tech
Region: Sahitse
Hidden
King: Yamo
Attributes: 1. Elven, 2. Sorcery, 3. Druidic,
4. Government
Region: Chohashi
Shogun: Takeda Shingen
Attributes:
1. Fanatic, 2. Armies,
3. Government, 4. Siegecraft
Map U
Region:
Urfaf
Grand Lama: Borulap
Attributes: 1. Good, 2. Fanatic,
3. Lucky, 4. Sorcery
Region: Troil
Dwarf Queen: Terin
Attributes:
1. Armies, 2. Government, 3. Druidic, 4. Dwarven
Region:
PaÕrj
Dwarf King: Duri
Attributes: 1. Dwarven, 2. Druidic,3. High-Tech,
4. Government
Region: Roe Ithnuk
Lich-King: Yhuthuk
Attributes:
1. Haunted, 2.
Evil, 3. Location-Metropolis, 4. Siegecraft
Map V
Region:
Eldir
King: Jivasta
Attributes:
1.Government, 2-3. Beastmaster-Unicorn, 4. Elven
Region:
Iestal
Chief: Boobog
Attributes: 1. Uruk, 2. Evil, 3. High-Tech,
4. Sea Kings
Region: Daralu
Maharaja: Kokkala
Attributes:
1. Government, 2. Government, 3. Armies, 4. Diplomatic
Region:
Baraha
Maharaja: Rajendra
Attributes:
1. Government, 2. Armies, 3. Mercantile,
4. Location-Gnome
Town
Map W
Region: Gobo
Most
Dead: Calarchga
Advisor: Forty Toes
Attributes: 1. Haunted,
2. Sorcery, 3. Armies, 4. Armies
Map X
Region:
Boxian
Zombie Lord: Wen Chiang
Attributes: 1.Evil,
2. Haunted, 3. High-Tech, 4. Government
Region: Long Xuyen
Elf
King: Uzhang
Attributes:
1. Elven, 2. Government, 3. Lucky, 4. Armies
Map Y
Region:
FÕken
Empress: Zarabeth
Attributes: 1.Government,
2. Armies, 3. Fanatic, 4. Sorcery
Map Z
Region:
Tor Sirok
Witch King: Voltar the Undead
Attributes:
1. Evil, 2. Sorcery, 3-4. Beastmaster-Chaos Beast
Region: Robi
Queen:
Omejar
Attributes: 1. Uruk, 2. Evil, 3. Armies, 4. Druidic
Region:
Shipoy
Hierarch:
Landis
Attributes: 1. Good, 2. Sorcery, 3. Location-Elf
Wood, 4. Government
Region: Cluvy
Elf-Queen: Charvidl
Attributes:
1. Elven, 2. Druidic, 3. High-Tech, 4. Government
Map
1
Region: Keldobove
God-Emperor: Petraroc
Attributes:
1. Druidic, 2. Sorcery, 3-4. Beastmaster-Rukh
Region:
Sador
Prince: Gangara
Attributes: 1. Mercantile, 2. Sea-Kings,
3. Lucky, 4. Government
Map
2
Region: Maboroch
Queen: Icinada
Attributes:
1. Druidic, 2. Armies, 3. Government, 4. Evil
Region:
Monze
King: Happy Jack
Attributes: 1. Uruk, 2. Good, 3. Fanatic,
4. Armies
Map 3
Region:
Bozoum
Queen: Kembu the Snake
Attributes: 1. Reptilian,
2. Government, 3. Sorcery,